Rubenstein's Revenge
Other Tutorials:
- Siteswap: 52233
- Difficulty (1-10): 6
- Prerequisites: Mills Mess
- Related Tricks: Romeo's Revenge
Rubenstein's Revenge is a three
ball trick established by Rick Rubenstein. Though it may not look it,
Rubenstein's Revenge is actually just a regular Mills Mess pattern with a
revolving flourish performed after the third throw of each cycle. That last
ball is thrown higher than the rest to accommodate the added arm movements,
resulting in a 52233 siteswap.
To learn Rubenstein's Revenge, it is best to begin by
isolating the flourish. Start with two balls, one in each hand, with your
non-dominant arm crossed over your dominant. Then, uncross your arms,
tracing a circle with the two balls, and then begin to re-cross your arms,
throwing the ball from your non-dominant hand (now on the bottom) back
across your body as if in a Mills Mess. Keep circling around with your
dominant arm, and throw the ball in that hand behind the first ball, again
as if in a Mills Mess. Finally, claw catch the first ball with your dominant
hand, and catch the second ball with your non-dominant. You should end up
with your arms crossed in the opposite configuration as when you started.
For the next step we are going to add in
the third ball. This ball, unlike in a Mills Mess, is thrown rather
vertically to keep it out of the way of the flourishes. Start with two balls
in your dominant hand crossed underneath your non-dominant hand, which is
holding one ball. Throw a ball from your dominant hand vertically, and then
execute the flourish. After making the first throw of the flourish, you are
going to catch the ball you threw vertically using that hand. You are then
going to cross that hand underneath your dominant arm (now on top) and make
another vertical throw, catching the second throw of the flourish using that
now empty hand.
Practice this step on both sides until you are very
comfortable with it, and don't forget to claw catch the first ball of the
flourish. In order to run the full pattern, just do another flourish after
the last vertical throw in the step above, and continue the pattern on each
side. Remember, as in Mills Mess, each ball has its own unique path through
the pattern, so if you find that a given ball is traveling along a different
path each cycle, something is wrong.